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Joined 2 years ago
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Cake day: August 2nd, 2023

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  • I’ve worked with getting shipping working with a few a different companies. I find it a little silly to try to use shipping as an example of a non bespoke system. They can’t even agree whether to do HxWxD or HxDxW. They agreed on one thing, great, that doesn’t do much for the systems.

    I don’t think it’s necessary to completely unbespoke the systems, we’ve wasted decades and decades on trying that and only ended up creating more and more different standards.

    I also don’t think that everything needs needs to remain as disjointed and insanely different as it currently is. But whenever I hear a person say, “don’t reinvent the wheel.” They, so far, have always tended to lack the understanding of how things actually work in the real world.






  • I don’t have a problem if someone wants to turn a battle royale into a 4 player game.

    If someone wants to host something bigger, that’s cool too.

    I think there would be room in the market for a group to host servers for abandoned games.

    It’s not terribly difficult or costly to set up a cloud host if you remember to put the cost restrictions on, so there’s one more option for multiplayer games.

    That’s for games in the past, games going forward could be designed better. But for games that have already been made, there’s no reasonable way to redesign games that have already been published. Any redesign will change the game instead of preserving it, and you’ll never get the original devs back together with the original tech stack in order to do any major changes. But smaller things like getting old games to be able to point to different servers isn’t a big problem.