popcar2@programming.dev to Godot@programming.dev · 1 month agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up19arrow-down10
arrow-up19arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.compopcar2@programming.dev to Godot@programming.dev · 1 month agomessage-square45fedilink
minus-squareblx@lemmy.ziplinkfedilinkarrow-up6·1 month agoThey really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
minus-squarestom@lemmy.dbzer0.comlinkfedilinkarrow-up4·1 month agoUsed to. It took a single registry tweak to enable it which was easily found, but still a pain.
minus-squareumbrella@lemmy.mllinkfedilinkarrow-up4·edit-21 month agohaving to hack around your IDE for something that simple is a real bad sign
They really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
Used to. It took a single registry tweak to enable it which was easily found, but still a pain.
having to hack around your IDE for something that simple is a real bad sign