Is this the fastest video game death of all time? Not even Lawbreakers died this fast.

  • yesman@lemmy.world
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    1 month ago

    Every game executive and investor wants a Fortnight. That’s why no matter how many times gamers reject it live service games will continue to be developed. Because AAA games are made for investors not players.

    • missingno@fedia.io
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      1 month ago

      It’s not like gamers are rejecting live services as a whole, because there are still quite a lot of successful live service games. And when a live service is successful, it’s really successful. So much so that it’s worth it to investors to keep gambling on them, one hit can compensate for a dozen flops.

      • yamanii@lemmy.world
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        1 month ago

        This is the truth people don’t want to admit, but Final Fantasy XIV being successful carried square enix through their darkest days when everything wasn’t making a profit. Cygames using all the money they got from the granblue gacha to finance an action rpg and a fighting game, etc.

        They serve as a safety net, we lost mimimi last year, I don’t think anyone would say they made bad games, but they just didn’t sell enough so they closed.

    • Altima NEO@lemmy.zip
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      1 month ago

      Problem with trying to get a Fortnite was that Epic was wanting to get it’s own PUBG after realizing that trying to get their own Minecraft was a failed endeavor. They quickly pivoted the game formula from a Minecraft type tower defense to a battle royale game.

      Concord should have seen the writing on the wall early on and pivoted it’s game into something else thats flavor of the month.

      • Riven@lemmy.dbzer0.com
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        1 month ago

        Wait wasn’t the original concept for fortnite actually a wave based tower defence game? I remember being excited for that and then battle royal happened and I lost all interest.

        • Altima NEO@lemmy.zip
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          1 month ago

          Yeah, the original trailer made it clear they were trying to go after the Minecraft style of gathering resources, building up a base and fortifying it, then defending from zombie mobs at night, like the Minecraft mobs.

          Maybe not so much the pixel/block graphics, but the ideas behind Minecraft, with an actual objective, which Minecraft lacked.

          https://youtu.be/hHTE5xg9E-g

        • 2xsaiko@discuss.tchncs.de
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          1 month ago

          People paid for that original game too, it wasn’t free. I don’t assume they got refunded. It was basically a massive bait and switch.

          • Dublin112@lemmy.world
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            1 month ago

            I was a sucker and my friend convinced me to get and pay for the orginal game. I think it was only like 3-4 weeks after the game was available when they shoehorned battle royal mode in. It wasn’t long after that before they switched to free to play and gave us I think in game currency that was worth the $60 or whatever the game costed at launch. I stopped playing altogether because I paid for a co-op PvE tower defense game, not a free to play PvP battle royal game.

    • Nytefyre@kbin.melroy.org
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      1 month ago

      When God of War was popular, they wanted a God of War of their own.

      When Call of Duty was popular, they wanted a Call of Duty of their own.

      When Overwatch was popular, they wanted a Overwatch of their own.

      When Fortnite was popular, everyone wants their own Fortnite.

      Rinse and repeat.

      • MeatsOfRage@lemmy.world
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        1 month ago

        I mean sometimes it works. Pubg was the big Battle Royale in town until Fortnite (as a battle Royale) came along. League of Legends too. The problem with Concord is it took about 6 years to come out so it couldn’t draft on the hot trend.

        • msage@programming.dev
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          1 month ago

          League of Legends is a pet peeve of mine, since one bad person took down DotA forum, stole ideas from it, created LoL, and acted like a big shot. He wasn’t alone, but you know what I mean.

          To this day I think that Blizzard hates esports, because they left DotA with 0 support, and only after many years of Dota 2 they created Heroes of the Storm, which was even more watered down than LoL.

          And LoL is such a simple game, which is OK, but once you actually understand Dota, it doesn’t come anywhere close. It brought nothing innovative. Which is sad.

          Source: I played hundreds of hours, and put hundreds of dollars into LoL back in the ~2010.

          • druidjaidan@lemmy.world
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            1 month ago

            Conceptually, LoL filled a hole. DotA was DotA, complicated, hard, lots of nuance. Some people wanted an even more complicated DotA. Heroes of Newerth filled that hole. Some people wanted a simpler DotA. LoL filled that hole.

            I personally preferred HoN, but I can’t fault people for preferring LoL.