TLDR: Written version of the talk I gave at Develop Brighton 2026. Yes Godot can ship commercial VR, we paid roughly £80k in early adopter tax to do it. War stories from rebuilding Godot's core, the
This was a really great read! I know very little about developing / porting for consoles, so I really appreciated the deep-dive and insights as to where the problem areas are.
This was a really great read! I know very little about developing / porting for consoles, so I really appreciated the deep-dive and insights as to where the problem areas are.