FoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 20 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square211linkfedilinkarrow-up1642arrow-down14file-textcross-posted to: [email protected]
arrow-up1638arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldFoxtrotDeltaTango@sh.itjust.works to Lemmy Shitpost@lemmy.world · 20 days agomessage-square211linkfedilinkfile-textcross-posted to: [email protected]
minus-squareRobotToaster@mander.xyzlinkfedilinkarrow-up19·20 days agoI had to double check that Tomonobu wasn’t responsible for steel battalion. (A game that deleted your save if you didn’t press the eject button in time)
minus-squareiamthetot@piefed.calinkfedilinkEnglisharrow-up1arrow-down1·20 days agoI mean, lots of games have “iron man” modes wherein you cannot save scum.
I had to double check that Tomonobu wasn’t responsible for steel battalion. (A game that deleted your save if you didn’t press the eject button in time)
I mean, lots of games have “iron man” modes wherein you cannot save scum.