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Joined 5 months ago
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Cake day: May 25th, 2026

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  • Yup, LLMs are wonderful.

    They provide anyone with access to knowledge that only about half the time is misleading in some way, but is just as persuasive as an expert explanation of the truth.

    By automating writing, coding, and data analysis, LLMs remove any need for humans to understand how to express nuanced thought, how to clearly and safely execute a technical process, or how to extract insights from large amounts of information.

    By automating customer‑service tasks, LLMs remove the last vestige of a human who can understand why a corporate process is failing a customer and find a way for the system to meet their needs. And as a bonus the LLM can confidently declare ‘facts’ that aren’t true.

    LLM‑driven tools can assist clinicians with literature summarization (reinforcing training-data bias, eliminating the actual point of scientific papers, and making lots of errors), patient communication (eliminating any human contact and care towards vulnerable patients), and preliminary triage (with extra training data bias and distracting the doctor from reading the not-written-down actual human presenting symptoms in front of them)

    Artists, writers, musicians, and game designers use LLMs as co‑creators, generating drafts, ideas, or entire works that rehash old works and remove any pesky ‘artistic expression’, as the LLM is much faster at making a polished-looking end product, and it’s not like people ever come up with new insights during the revision process.

    Advanced multilingual models translate and transcribe minority languages, ensuring that no one ever need learn the language of their cultural heritage, as they have an English approximation that’s totally good enough.

    And the best part is this can scale to billions of people, meaning that no one will ever need to be knowledgeable, or know how to write, code, analyze data, do customer service, read a scientific paper, talk to a patient, observe someone to understand their current state, or have to learn anything about other languages or cultures. Just trust in the often wrong but-who-cares-stop-complaining LLM!





  • Yesssss I love Her Story - that “curiosity as game mechanic” was really well done, and I wish there were more games in the ‘genre’.

    I did play the later game “Immortality” which is a bit similar in gameplay - you can click on something in one scene to find other scenes with the same character / object in them. I enjoyed that, though it didn’t have the same exploration-narrative magic of Her Story. I definitely found it harder to get engaged with at first.

    It must be really difficult to craft a story that reveals itself well in that clip/connection format. It’s not a simple linear narrative, and avoiding sequence breaks (where you get a clip that reveals things you shouldn’t yet know) is so important. Though I think Her Story handles that well by keeping clips short enough that you don’t have the context with just a single clip.

    Oof, haven’t thought about them in years and now I want more.

    I should take another look at Telling Lies. When it came out there were a lot of complaints about what you said, it drops you into the middle of a scene and I think you had to slowly rewind to the start of the clip? I read later that (?) they added a feature to skip back to the start with a single button press (or maybe that was a steam mod?). Anyways, I never ended up playing it.

    I was watching the other game: “#wargames” for a while but it stopped being sold and vanished from the internet.