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Cake day: January 29th, 2026

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  • That’s pretty much it. I don’t think there are other ways.

    Sorry for the tangent, but your post reminded me of Herodotus and his book “Histories”. If anyone reading this don’t know who that is, he’s called “The Father of History” for being the first (known) historian writing down events and history.

    If you read his book, it’s full of “he said that, she mentioned this, I heard about, etc”. It’s an interesting experience compared to reading modern books, because modern books reference each other and won’t bother you with where they got that info in the text itself, they’ll just give you the sources at the bottom of the page or at the end of the book. Herodotus didn’t have that, he had to rely on what people said.

    This resulted in some interesting accounts. For example, he talks about enormous “ants” that were about the size of foxes, lived in the hills, and carried away piles of sand that contained gold dust, which the locals collected and turned into wealth.

    There’s some theories that he was likely talking about marmots, but we’ll never know for certainty. It may have been him just misinterpreting accounts, or maybe it was just someone who pulled his leg and he believed them.

    Where I’m getting at, every book/article/etc we have is actually just writing down what someone else said/wrote with new insights. It’s easy to forget that nowadays with modern books and articles, “Histories” is a reminder of that fact.



  • There was a recent article about a dev saying that when their game was given for free on Epic, it increased their sales. But not on Epic Store… They increased on Steam…

    The problem with Epic is that they were with the wrong assumption that people will “just” migrate to a new launcher. You might be able to attract new players that don’t have any baggage, but older ones with games on Steam, you’ll need to climb the Everest to convince them.

    That task would already be hard even if your platform had 100% parity in features with Steam. But it isn’t, it lacks basic features that Steam has for years, so I’m not sure what they were thinking that giving free games would be enough (and I’m not saying this in hindsight, I’ve been saying this ever since they launched Epic Store)

    GOG manages to get by because they offer something different. As long they offer DRM-free games, they will always have an audience. Steam can’t compete with that, unless some day they decide to do the same. So GOG will always have a place in the market.

    Epic on the other hand, is picking a fight with Steam, on Steam’s territory, with Steam’s rules. It could be a David vs Goliath story except David doesn’t even have a sling or a stone.


  • I would love to read an independent study on this, but this is from Anthropic (the guys that make Claude) so it’s definitely biased.

    Speaking for myself, I’ve been using LLM’s to help out with jumps in small gaps of knowledge. Like for example, I know what I need to do, I just don’t know/remember the specific functions or libraries that I need to do that in Python. LLM is extremely useful for these moments; and it’s faster than searching and asking on forums. And to be transparent, I did learn a few tricks here and there.

    But if someone lets the LLM do most of the work - like vibe coders - I doubt they will learn anything.