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Cake day: August 28th, 2025

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  • Most of the responses of the ministers(?) covered in the article seem to be pretty solid.

    But then:

    Responding to the arguments, the government’s representative, minister for sport, tourism, civil society and youth, Stephanie Peacock MP, acknowledged consumer sentiment behind Stop Killing Games, but suggested there were no plans to amend UK law around the issue.

    “The Government recognises the strength of feeling behind the campaign that led to the debate,” she said. “The petition attracted nearly 190,000 signatures. Similar campaigns, including a European Citizens’ Initiative, reached over a million signatures. There has been significant interest across the world.”

    She continued: “At the same time, the Government also recognises the concerns from the video gaming industry about some of the campaign’s asks. Online video games are often dynamic, interactive services—not static products—and maintaining online services requires substantial investment over years or even decades.”

    Peacock claimed that because modern video games were complex to develop and maintain, implementing plans for games after support had ended could be “extremely challenging” for companies and risk creating “harmful unintended consequences” for players.

    Handing online servers over to consumers could carry commercial or legal risks, she said, in addition to safety concerns due to the removal of official company moderation.

    On the subject of ownership, Peacock claimed that video games being licensed to consumers, rather than sold, was not a new phenomenon, and that “in the 1980s, tearing the wrapping on a box to a games cartridge was the way that gamers agreed to licensing terms.”

    “Licensing video games is not, as some have suggested, a new and unfair business practice,” she claimed.

    Yeah, full on corpo spin. Fuck her.







  • I mean there is Forza Motorsport (2023). Personally i’m not a big fan of this particular iteration but its pretty much the only game which checks all your boxes on Steam.

    Or you could check out PS2 Emulation with PCSX2 and the Spec II Mod for GT4. PS3 Emulation for GT5 and 6 still isnt perfect and pretty demanding for the hardware but also worth a look. I think there is the “master mod” to spice things up? Like why search for an imitation if you can have the original?


  • Tried the demo. Its 42gb to download, lmao. Its UE5. It runs like ass. Like my 5800X3D and 6900XT combo isnt the very best anymore. But it can handle every big AAA game with gorgoues graphics just fine. But Bus Bound seems to be the limit. Better upgrade to a 5090, i guess. Seriously i barely hit 60 fps on medium(without lumen for GI and reflections) and balanced(!) upscaling. The artstyle of the game doesnt even shine on ‘epic’. But on medium it looks like a 10-15 year old budget title and still runs like ass. Also TSR/FSR/DLSS/XESS is a must. If you atleast want a clean image with low graphics: though luck. Temporal artifacting and smearing are on the table. Now eat shit.

    The intro of the game is super low budget which isnt an issue but isnt a plus either. Driving physics are so barebones that i feel like its a barely touched UE5 premade physics asset. Collisions are laughably bad and worse then a lot of the PS1 racing games i played a few months back(this isnt an exaggeration). One time the busses(eseses?) collision box got stuck in the asphalt of a (slight) downward slope and the physics exploded. Amateur hour. Didnt make it to the managment aspect because i stopped caring.

    Now to the positives: The game made me finally read into getting Optiscaler running on Linux to spoof FSR4 on my RDNA2 card. Its pretty solid for an upscaler. I will try it now with Control where the image quality always bothered me in the past.

    Anyway: Fuck RPS and Saber Interactive for their misleading little adverticle.


  • Linux gaming is in a really good place and i say that as a VR and simracing player. My logitech wheel works perfectly after minuscule tinkering. With VR i have here and there some issues getting particular games running. But the vast majority of stuff just works which is pretty damn cool.

    With that said Linux is still a learning process for me after a year. A lot stuff is straight up just better than on windows. Other things not so much. Audio over HDMI is flakey with my setup. It just stops working sometimes. Putting my PC to sleep and waking it up again breaks stuff regularly so i just stopped using the sleep function. Lots of other little issues pop up every other week. Sometimes it can be solved by googling for 2 minutes. Other times i needed to take hour long deepdives with the result of not beeing wiser after.

    I dont regret the switch one bit. But in these kind of threads on lemmy you could easily walk away with the impression that the switch to Linux is a cakewalk. But it isnt. I was a Windows poweruser for 25 years. I never needed somebody to help me. I could fix my shit all by myself and a bit of googling. With linux a lot of stuff is familiar but for a lot of other stuff you start at square one. It can be exhausting at the beginning. But i say all that to just put you in the right mindset. If you expect a manegeable uphill battle you probably will be positively surprised how easy most of the gaming stuff is. But if you expect to just switch and everything working out without some involvement you will get frustrated sooner than later.





  • In real-world gaming, the card only managed to gain roughly 8-12% uplift over the stock SKU, showing the decoupling from the synthetic tests. It is very likely that the longer-term thermal stress from the prolonged gaming sessions is causing this lower performance increase, sustaining lower clocks compared to the relatively short-term load from synthetic benchmarks. The entire cause of this FPS increase is the enhanced power limit, which increases the non-XT 220 W board power to as much as 300 W, representing a roughly 36% power increase on its own. No additional cores/ROPs/TMUs are unlocked by flashing the XT BIOS. In fact, the entire process is very inefficient when comparing the power/performance of the stock non-XT SKU. However, if you are looking to extract the maximum performance from your GPU, this may be a viable option, provided you consider all the risks associated with running your GPU at its non-default settings. Sustained higher power settings can result in GPU degradation over time, and BIOS flashing is always a risky endeavor.







  • My biggest gripe with noclip is that their documentaries feel just a tad too corporate. Like i’m(!) personally(!) convinced some money was exchanged between the dev/publisher to make these docs happen. (allegedly, no proof, vibes)

    BUT(!!) idk how else you would get that close access to the stories they like to tell. Also they’re really fucking good at telling and surfacing stories in these tight constraints tbh. If you’re not a particular fan of a topic they cover it can feel sometimes a bit ‘shilly’. But if you are in some capacity fan they always give you some really cool insights into the development of ‘your’ game. Danny O’Dwyer is a fucking magician in that regard. I never feel cheated besides the thoughts in my first sentences in my post.


  • Thats the thing with Ubisoft. They dont make offensively bad games. They’re mostly just bland. What sells them (for me) are pretty unique settings and cool broader concepts. Thats probably that french je ne sais quoi which pulls in (my) attention. But everything else just falls apart if you’re a bit more into games. You know, i dont want to use the ‘G’ word. I dont want to make the case for the distinction between casuals and hArDcoRe - there it is - gAmeRS.
    But Ubisoft games just still feel soooo formulaic. Even when they kinda try to remedy that fact. Yeah, they try to clutter the map with less interest points. Yeah, they stopped making you climb towers to populate said maps with interest points. But it still feels like made by committee. That corporate smoothing stone is just there. I’ve seen and resent this shit too many times because i buy more games than just the most current yearly COD/FIFA/AssCreed iteration.

    Atleast gameplaywise i could handle it. But my biggest gripe personally is just the utterly shit writing in Ubisoft games. Its just soooo bad IMHO. They cant tell a compelling story. It always feels like an afterthought to the gameplay which already isnt landing for me.

    Like yeah, SW Outlaws is an above average and alright AAA title. But i just cant anymore after 15 years of the same shit with the same patterns. At some point it had to break the camels back.