• 3 Posts
  • 609 Comments
Joined 2 years ago
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Cake day: June 18th, 2023

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  • to some disappointment is still using Mesa 25.1 series graphics drivers

    Good call IMO, my distro just upgraded to MESA 25.3, and I’ve had problems with black screens in games since that. I even tried switching to older kernels and since it’s apparently not the kernel, my guess is on the MESA driver.

    PS:
    I use a Radeon RX 6600 XT GPU, and it has worked fine for years before the upgrade.
    I checked the cabling first, and that the card was firmly socketed, but they are fine, and it clearly happened after the kernel/MESA upgrade??? It doesn’t happen in desktop, only in games.

    EDIT!!!
    Turns out it was KDE/Wayland that caused the problem, for some reason the upgrade moved me from X11 to Wayland, and I had to install X11-session for KDE, after switching to that it works fine again.
    Sad that Wayland which is supposed to be the better supported option now fails where X11 is still going strong.




  • it being not obvious what happens under the hood

    To me it feels like it does things I didn’t ask it to. So I’m not 100% in control 😋

    the idiomatic version of a loop in Rust usually involves iterators and function composition.

    What? You need to make a function to make a loop? That can’t be right???

    C-loops are easy for me to understand.

    Absolutely, the way C loops work is perfect. I’m not so fond of the syntax, but at least it’s logical in how it works.




  • I am willing to bet that the ownership paradigm that it enforces is going to feel at least moderately new to you

    Absolutely, I am more used to program closer to the iron mostly C. My favorite was 68000 Assembly, python is nice, but I prefer compiled languages for efficiency. Although that efficiency isn’t relevant for basic tasks anymore.

    The compiler error messages sound extremely cool. 👍