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Joined 1 year ago
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Cake day: June 16th, 2023

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  • Is there a reason you gave /var it’s own partition? Or is the problem that your entire root file system is full?

    As others have said if you have a /var partition, resizing should fix the problem but the other solution would be to migrate the contents back to your main file system partition. Presumably at present there is a symbolic link folder pointing to your /var partition? Copy the /var partition contents into a new folder then boot in to recovery mode and delete the symbolic link and rename the new folder to /var. However presumably you have a good reason for splitting /var out.

    If you don’t have a separate partition then the issue may be your root system itself is full and that partition needs resizing if possible or cleaning our to make space.

    Finally, Flatpak does also use the /var directories in the home users folders (it uses this for single user installs of software vs system wide installs). It’s possible it’s axtually the home folder/partition that is full and that needs resizing or cleaning out to make space .


  • BananaTrifleViolin@lemmy.worldtoLinux@lemmy.mlThe Dislike to Ubuntu
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    18 days ago

    Ubuntu does work and is a decent distro in many ways. The problems are around how canonical leverages things for its own financial benefit for the detriment of users and the Linux community.

    A good example is Snap. It is forced on users - even Firefox is a snap on Ubuntu. This is not an efficient way fo end users to run their system or their most used software.

    Instead of making the builds available as standard software, users have to use the Snap or go hunting elsewhere for builds. That’s anti-user and is identical to how Microsoft behaves with windows. It doesn’t do things to benefit users, it does things to benefit Microsoft.

    It’s arguable whether what snap does is actually worth the overhead - I can see that it is more secure in many ways. But then so it Flatpak, and that is more universally used for desktop software across Linux distros. Snap has some inherent benefits for server side use but then why force it on end users where it is not as good as Flatpak in many ways? Or Appimage?

    So Ubuntu is fine in many ways, but why bother when you can go for alternatives and give the best of both worlds? Mint is an Ubuntu based distro without snap and other canonical elements. I used mint for ages, it’s great and there is a reason it’s so popular.

    I’ve moved on to OpenSuSE now but the Ubuntu ecosystem is fine, it works well for many, and it’s very well documented and supported which often works downstream in Mint and others. It’s just Ubuntu itself thats a bit crappy due to the decisions made to suite canonical rather than what users want or would suit them best. In the end it all comes down to personal choice and what people are willing to accept from their distro.




  • There are plenty of options for personal computers; you have to make the choice to go private and personal.

    I built my own desktop, which remains very common and is relatively easy to do. I have Linux and Windows on it, and use Linux nearly 100% as I agree I don’t like ads etc. I use a Firefox with ad blockers and don’t get ads; I use lots of open source software even to access services like Youtube (Free tube).

    There are also even linux laptops, and the Frame.Work laptop which is fully modular and bring your own OS.

    There are open source OS for phones.

    You’re right about the corporatisation of the internet and services, but it remains up to users to vote with their feet and chose to take back their privacy and person computing.

    Linux is at 4% of desktop users in recent months - that is many millions of people actively choosing to exist in a space where they control their personal computers. People don’t need to remove computers, just chose to set them up to be what they want them to be.


  • As others have said, gaming is thriving - AAA and bloated incumbants are not doing well but the indie sector is thriving.

    VR is not on the verge of collapse, but it is growing slowly as we still have not reached the right price point for a mobile high powered headset. Apple made a big play for the future of VR with its Apple Vision Pro but that was not a short term play; that was laying the ground works for trying to control or shape a market that is still probably at least 5 if not 10 years away from something that will provide high quality VR, untethefed from a. PC.

    AI meanwhile is a bubble. We are not in an age of AI, we are in an age of algorithms - they will and are useful but will not meet the hype or hyperbole being banded about. Expect that market to pop and probably with spectacular damage to some companies.

    Other computing hardware is not really stagnating - we are going through a generational transition period. AMD is pushing Zen 5 and Intel it’s 14th gen, and all the chip makers are desperately trying to get on the AI band wagon. People are not upgrading because they don’t see the need - there aren’t compelling software reasons to upgrade yet (AI is certainly not compelling consumers to buy new systems). They will emerge eventually.

    The lack of any landmark PC AAA games is likely holding back demand for consumer graphics cards, and we’re seeing similar issues with consoles. The games industry has certainly been here many times before. There is no Cyberpunk 2077 coming up - instead we’ve had flops like Star Wars Outlaws, or underperformers like Starfield. But look at the biggest game of last year - Baldurs Gate 3 came from a small studio and was a megahit.

    I don’t see doom and gloom, just the usual ups and downs of the tech industry. We happen to be in a transition period, and also being distracted by the AI bubble and people realising it is a crock of shit. But technology continues to progress.



  • Just another example of how broken the premium end of the gaming industry is. Ubisoft is an old fashioned publisher, trying to churn out big hit AAA games based on big IP but producing poor quality buggy games, which don’t turn a profit.

    We keep hearing how the games industry is “in trouble” but its actually thriving with loads of smaller devs and publishers doing well. The problem is the behemoth publishers like Ubisoft who release games based on financials timelines rather than the games being finished or high quality.

    Its not like Ubisoft are short of good IP. What they’re lacking is good quality control and an environment to foster high quality creativity. When you treat gaming like its just a production line to generate money this is what you get. Making AAA games is expensive for sure, but its pointless if you don’t get the quality and the creativity right too - they’re just making expensice games.

    We’re seeing the same in the movie industry - big studios producing franchise movies on a financially driven schedule with poor quality and lack of creativity.