I think Luke on the LTT WANshow has an excellent point about that:
Game devs do not have the PR filter of a (hehe) PR/marketing-person.
So they might pick the most illusioned with the project to present on stage. But those may also drop thse nuggets in the believe that they made a game the gamers would enjoy
I think Luke on the LTT WANshow has an excellent point about that:
Game devs do not have the PR filter of a (hehe) PR/marketing-person.
So they might pick the most illusioned with the project to present on stage. But those may also drop thse nuggets in the believe that they made a game the gamers would enjoy