The Bungie Halo era games had problems, sure, but overall were a masterpiece of a series. Everything since then has been ok at best, and borderline insulting at worst.
So much retconning, characters with zero arc, contempt towards the fandom, and build up with no onscreen payoff.
From what Halo Studios has announced regarding Campaign Evolved, and how they’ve dug in their heels in response to fan feedback, I wish I were as hopeful as you.
In my opinion, Halo should have always remained a Bungie property with connections to the Marathon universe, and neither series should have ever been a live service game.
I didn’t even make it through more than a handful of episodes in season one. The books are solid, yeah. I did fall off after the Forerunner trilogy, though.
Halo was DoA for me after growing up with twitchy PC shooters like Unreal Tournament, Quake and Starsiege Tribes. The gameplay was glacially slow compared to what I was used to, but it did usher in online multiplayer to the console masses.
I really loved that about halo. The slower TTK makes for more chess like engagements, well with the exception of eating a shotty or a rocket to the face. Still, bouncing a perfect grenade or pulling off a ninja jump just feels so satisfying
Those are fundamentally different kinds of games. Sure, they’re all first person shooters, but there are more differences than similarities.
I feel like it’s the equivalent of saying something like: “Poker was DoA for me after growing up with fast paced card games like Uno, Slap Jack, and 52 card pick up.”
That’s fair. It’s not to say that I didn’t try the multiplayer in college. I was the only guy doing work-study with the network admin team so everyone needed me to configure their Xboxes for the campus LAN.
My favorite thing to do was to find a warthog and barrel around the map like a maniac trying to run people over. Still better than a dirty camper!
I know you meant Dead on Arrival, but Dead or Alive is 100% on my list. It was so much fun during DOA 2/3. Now it’s just a micro-transaction dress-up store.
Halo. Still holding out a sliver of hope that something cool in the universe will be made one day.
The Bungie Halo era games had problems, sure, but overall were a masterpiece of a series. Everything since then has been ok at best, and borderline insulting at worst.
So much retconning, characters with zero arc, contempt towards the fandom, and build up with no onscreen payoff.
From what Halo Studios has announced regarding Campaign Evolved, and how they’ve dug in their heels in response to fan feedback, I wish I were as hopeful as you.
In my opinion, Halo should have always remained a Bungie property with connections to the Marathon universe, and neither series should have ever been a live service game.
I found some of 343’s multiplayer fun, but yeah their storytelling has been dog water
I really liked the multiplayer of Infinite, it actually felt like a Halo game again. But by then the damage to Halo’s reputation was already done.
The games? Yeah, eh, one of these days I’d consider Infinite single player if it’s like $10.
The series? I can’t remember if people said Season 2 was…watchable…but that makes me sad…
I remember liking the books, though. The books were rad.
I didn’t even make it through more than a handful of episodes in season one. The books are solid, yeah. I did fall off after the Forerunner trilogy, though.
343 hasn’t come close to knowing what the fuck they’re doing
Halo was DoA for me after growing up with twitchy PC shooters like Unreal Tournament, Quake and Starsiege Tribes. The gameplay was glacially slow compared to what I was used to, but it did usher in online multiplayer to the console masses.
I really loved that about halo. The slower TTK makes for more chess like engagements, well with the exception of eating a shotty or a rocket to the face. Still, bouncing a perfect grenade or pulling off a ninja jump just feels so satisfying
It did before they turned it into call of duty with halo skins
Those are fundamentally different kinds of games. Sure, they’re all first person shooters, but there are more differences than similarities.
I feel like it’s the equivalent of saying something like: “Poker was DoA for me after growing up with fast paced card games like Uno, Slap Jack, and 52 card pick up.”
That’s fair. It’s not to say that I didn’t try the multiplayer in college. I was the only guy doing work-study with the network admin team so everyone needed me to configure their Xboxes for the campus LAN.
My favorite thing to do was to find a warthog and barrel around the map like a maniac trying to run people over. Still better than a dirty camper!
The Warthog physics made diving around like a maniac so much fun. Some of my fondest memories are of LAN parties, and Halo was always a staple.
I know you meant Dead on Arrival, but Dead or Alive is 100% on my list. It was so much fun during DOA 2/3. Now it’s just a micro-transaction dress-up store.