Being psychologically manipulated into continuing to play a game that I wouldn’t otherwise certainly doesn’t sound very enjoyable and rewarding, but that may just be me.
I avoid achievements specifically because video games are supposed to be enjoyable and rewarding. A game should succeed or fail on its merit alone, not how well it plays the manipulative achievement metagame.
Weird take. If video games aren’t supposed to be enjoyable and rewarding, what should they be doing?
Being psychologically manipulated into continuing to play a game that I wouldn’t otherwise certainly doesn’t sound very enjoyable and rewarding, but that may just be me.
I avoid achievements specifically because video games are supposed to be enjoyable and rewarding. A game should succeed or fail on its merit alone, not how well it plays the manipulative achievement metagame.