One of the things that sets the original apart from a lot of other open world survival craft games is that it was designed to be a single-player experience. Hopefully they can make it work well for both solo and co-op, but that’s a tricky balance.
One thing I’d really like to see is for creatures to be able to damage structures, and to balance that by having defenses to protect those structures. Being able to throw together an invincible fortress in seconds made some of the dangerous areas a lot less threatening.
Yeah I kinda hope they just go for full atmosphere solo, and say “fuck it” if people want to play it MP it’ll ruin the terror anyways.
That is, optimize the mechanics to work both solo and MP, but optimize story and atmosphere solely for solo play.
I do agree that the game’s story/atmosphere should be designed for singleplayer first, since that’s what drew a majority of people to the first game.
However, I think MP could still retain some sense of atmosphere as long as they have a good in game voice chat and keep it proximity based, like in Lethal Company.
It isn’t scary at all for your teammate to tell you exactly where they just died, how, call out the leviathan heading your way, then continue with a joke they were making. But having a friendly conversation over the radio cut off by their violent death to horrors unknown could be scary, even if facing the unknown alone is fundamentally scarier.
I’m worried it might be a disappointment. The first one was catching lightning in a bottle. Below Zer0 has put some doubts over their ability to do it again.
Below zero was still an excellent game. I don’t think it was as good as the original, mostly due to the stupid snow Fox and must of the on land sections, but it doesn’t deserve anywhere near the level of hate it gets. The story was way better and more interesting than the first, and the world design was a great attempt at a different form of world building. I hope they expand on both and we can get an experience that propels the format further. No other game let’s me engage and chill out to anywhere near the same level.
Agreed, I loved Below Zero. It was very much a small step forward from Subnautica, and I think people were expecting a bigger step forward. But it was always a glorified DLC for the original. Knowing that, it’s extremely enjoyable. I’ve played it through twice and I do love it in it’s own right.
This teaser has me hopefully that Subnautica 2 will be a true sequel. More polished, a bigger improvement on the original. Maybe I’m naive, but I’m gonna choose to be hopeful.
cyclops or no buy
Please no. Something faster than a cyclops. I enjoyed cyclops being a mobile base, but my god was it slow. I don’t remember what issues I had with the sea truck but I’d probably still prefer the truck to the cyclops.