As Microsoft Flight Simulator 2024 Steam reviews collapse to ‘Overwhelmingly Negative,’ its developer has admitted it "completely underestimated" the excitement for the game.
If the servers can only handle a certain number of players, then they should only sell a certain number of licenses for the game.
Then, when concurrent player numbers drop over time, they can release more.
But no, they’ll happily take the money from everyone on launch even though their servers can’t handle the load.
Could you imagine the possibly equally as bad reception if a digital game was limited? Then add in that you’d get scalpers trying to sell steam keys for stupid money.
This is just another example of why you should wait a while before buying a new game, even sequels.
If the servers can only handle a certain number of players, then they should only sell a certain number of licenses for the game.
Then, when concurrent player numbers drop over time, they can release more.
But no, they’ll happily take the money from everyone on launch even though their servers can’t handle the load.
They probably didn’t know how many players their servers could support. This was one way to find out.
Any company worth any money does stress tests of their servers to simulate different scenarios with different loads.
Either they were overconfident, or simply didn’t think QA testing was necessary or worth the cost.
Could you imagine the possibly equally as bad reception if a digital game was limited? Then add in that you’d get scalpers trying to sell steam keys for stupid money.
This is just another example of why you should wait a while before buying a new game, even sequels.
Want to sell: Microsoft flight simulator license DM me to discuss price.