It’s a great game, but I dunno how well it will work on phones. The UI is gonna have to be really reworked. I found it a bit clunky even on desktop. The story is fantastic, though. :)
The early-mid game is one of my favourite gaming experiences of all time. It’s usually the most part of a survival/crafting game, but I was surprised by how well Subnautica was peppered intrigue.
As you and many others on this thread have said though, a mobile port seems odd. Even if the UI were reworked, I can’t imagine that players would be able to feel the same sense of awe that I associate with the game.
My first question is why?
Asian market I suppose.
To introduce more people to thalassophobia
Krafton.
With twice the lag and even closer pop-in distance?
Just played this on steamdeck and it was incredible. I really cant see it being that good on mobile though.
I can’t even imagine how much controls will suck without physical controller…
- Exclusive mobile UI with touch controls
What a weird way to phrase that.
That was a fun game. Not sure how much you’d enjoy it on smaller devices.
Yeah, wish they would bring it to full seamless VR rather than downgrade to tinyScreenOS.