• Buddahriffic@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 month ago

    I think I would love a game where you start with a car-centric city or region and then can either try to build it up continuing with the status quo or try to convert it to something that doesn’t depend so much on cars.

    • lurker2718@lemmings.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 month ago

      The only game I know where you have to consider parking is “Workers & Resources: Soviet Republic”. I haven’t provided any private cars to the people from my Republic yet. But from what I have seen, you need to provide parking lots close to their home and their destinations.

      • Buddahriffic@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        edit-2
        1 month ago

        Do you know if it stimulates individual cars filling up the lots or is it just a “is there parking available?” check that doesn’t go deeper to see if it’s enough parking?

        Sounds like an interesting game even if it’s not to the level I’d like to see (which I’m not even sure is feasible for a real time game).

        Edit: lol “stimulates”, gotta get the cars all hot and bothered before they can park! I’m leaving it, but I do see it now.

        • lurker2718@lemmings.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 month ago

          I think it simulates each person going to their (a?) car and driving this car to another parking lot with free spots. So they do really fill up. However, I do not have first hand experience. In our glorious republic walking an public transport is all we need. So not even the most loyal party members get cars.