The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square548linkfedilinkarrow-up1962arrow-down117 cross-posted to: [email protected]
arrow-up1945arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agomessage-square548linkfedilink cross-posted to: [email protected]
minus-squareTangent5280@lemmy.worldlinkfedilinkEnglisharrow-up2·9 months agoPreach. Problems of my childhood became like wallpaper when I got adulthood problems. I used to stress out when I couldn’t get past a video game mission.
Preach. Problems of my childhood became like wallpaper when I got adulthood problems. I used to stress out when I couldn’t get past a video game mission.