cross-posted from: https://lemmy.today/post/57413346

I played Nine Sols recently and it had a transformative effect on my gaming experience. I’ve found myself no longer getting mad at fairly structured games and deeply enjoying the personal refinement of my skill set in pursuit of a goal. Suddenly this shift in perspective has allowed me to see difficulty in a new light and truly savor the victory that comes after significant effort. With this new perspective, I decided to try the game that had made me hesitate the most with its reputation for difficulty: Sekiro

Its been truly eye opening to realize that my nervousness has only kept me from a good time. Or maybe I just wasn’t ready for it…

Following that trend, I started Celeste for the first time even though I never play pure platformers, and it has blown my socks off. Do I suck? You bet your ass I do. But I know it’s from a lack of detailed platforming, and developing that skill has been very fun and satisfying.

Now, I’d love to hear from others. What games made you regret waiting so long to try them?

  • BaroqBard@lemmy.world
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    1 day ago

    Songs of Conquest. Had a weird relationship with it at first, almost like I wanted to dislike it, not sure why. I would think “this is so plainly gamified, the map is cartoonish in its resource implementation, the building feels constrictive…”

    That said I’ve kept coming back to it. Something about the high fidelity pixel art, the clarity of its gameplay, the choices it forces, all of it started to really hook me. Even the combat, which first came off to me as insanely swingy, now just feels much more intensely tactical. Sure there are ways to abuse it, but all in all, even the AI is pretty decent (though the autoresolve logic is complete trash).

    With the community mods and honestly solid gameplay even with the base factions, I have to say I really recommend it at least for a try to everyone.