cross-posted from: https://lemmy.today/post/57413346
I played Nine Sols recently and it had a transformative effect on my gaming experience. I’ve found myself no longer getting mad at fairly structured games and deeply enjoying the personal refinement of my skill set in pursuit of a goal. Suddenly this shift in perspective has allowed me to see difficulty in a new light and truly savor the victory that comes after significant effort. With this new perspective, I decided to try the game that had made me hesitate the most with its reputation for difficulty: Sekiro
Its been truly eye opening to realize that my nervousness has only kept me from a good time. Or maybe I just wasn’t ready for it…
Following that trend, I started Celeste for the first time even though I never play pure platformers, and it has blown my socks off. Do I suck? You bet your ass I do. But I know it’s from a lack of detailed platforming, and developing that skill has been very fun and satisfying.
Now, I’d love to hear from others. What games made you regret waiting so long to try them?


It semi-counts, but I’d also add Space Station 14 to the mix. Semi, because 14 is prety recent, but it is a modernized mostly 1:1 rewrite of Space Station 13, which is the game that I’d consider myself sleeping on.
It’s my current obsession, that game is just so much fun. A disaster simulator where you throw 100 people into a ~2 hour long shift on a space station, and ask them to keep it afloat. From people doing engineeirng, atmospherics, science, medical, security, cargo and command, janitor, barkeep, etc. It’s a great roleplaying experience.
The core design is that most of what you can do can fail spectaculary. Engineering powers the station with a contained black hole or a ball of tesla, better hope they keep the containment maintaned. Science is doing research on artifacts by doing randomly chosen stuff (touch, spill something on it, look at it, etc), which has a random associated effect from “create a monkey”, “get radiactive”, to “a thermonuclear explosion”. Better hope they did scan the artifact before they touched it.
And to add to that, you also have a lot of different antagonist roles you can randomly get, from a blood cult that kidnaps and converts people to spill enough blood to summon their diety, through thiefs, terrorists that want to arm the nuke and destroy the station, to changelings or sleeper agents that are tasked with killing specific crew.
It’s loads of fun, and the community is amazing, especially on medium RP server.