alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 6 days agoDXVK 3.0 Released With DXBC-SPIRV For Shader Compilation, Descriptor Heaps By Defaultwww.phoronix.comexternal-linkmessage-square17linkfedilinkarrow-up158arrow-down10cross-posted to: [email protected]
arrow-up158arrow-down1external-linkDXVK 3.0 Released With DXBC-SPIRV For Shader Compilation, Descriptor Heaps By Defaultwww.phoronix.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 6 days agomessage-square17linkfedilinkcross-posted to: [email protected]
minus-squareBananskal@nord.publinkfedilinkEnglisharrow-up1·5 days agoAh, does it now. I didn’t know that. 🙂
Ah, does it now. I didn’t know that. 🙂