alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agoDXVK 3.0 Released With DXBC-SPIRV For Shader Compilation, Descriptor Heaps By Defaultwww.phoronix.comexternal-linkmessage-square17linkfedilinkarrow-up156arrow-down10cross-posted to: [email protected]
arrow-up156arrow-down1external-linkDXVK 3.0 Released With DXBC-SPIRV For Shader Compilation, Descriptor Heaps By Defaultwww.phoronix.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agomessage-square17linkfedilinkcross-posted to: [email protected]
minus-squaresomebody_to_love@lemmy.todaylinkfedilinkEnglisharrow-up3·1 day agoSorry for the off topic, but I have to share it. I read the title as “DIVX 3.0 released” and I felt super confused, like, what year is this?!
Sorry for the off topic, but I have to share it. I read the title as “DIVX 3.0 released” and I felt super confused, like, what year is this?!