• Katana314@lemmy.world
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    4 days ago

    Gonna slam people with a bit of reality here: I think it could’ve had staying power if people could afford it. And that’s not a statement on hardware companies making it too expensive - it’s a statement on people choosing to fight equality and encourage wealth hoarding.

    If your market is the tiny group of wealthy consumers that can afford it, who will buy singleplayer games only, it’s not going to go far. You need. People. Able. To buy it.

      • Katana314@lemmy.world
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        3 days ago

        The VR headset is only one thing. The gaming PC is another (for games like HL:A) , and that doesn’t touch on the biggest expense: Owning a living space with a mid-sized empty area that can be dedicated to one person’s entertainment. For a lot of people, that’s the biggest one.

        • FartMaster69@lemmy.dbzer0.com
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          3 days ago

          Yeah, that’s very true. Having a big empty room for VR is challenging.

          The quest somewhat skirts around the PC requirement by being all in one, but it’s certainly not going to be running HL:A locally.