simple@piefed.social to Games@lemmy.worldEnglish · 2 months agoHollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbackswww.ign.comexternal-linkmessage-square354linkfedilinkarrow-up1331arrow-down116
arrow-up1315arrow-down1external-linkHollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbackswww.ign.comsimple@piefed.social to Games@lemmy.worldEnglish · 2 months agomessage-square354linkfedilink
minus-squareKinokoloko @lemmy.dbzer0.comlinkfedilinkEnglisharrow-up3·2 months agoAt least that’s an optional area. Now, the run back from pre-SotFS No Man’s Wharf? That was a pain.
minus-squareUnderwaterbob@sh.itjust.workslinkfedilinkEnglisharrow-up1·2 months agoThe run to Blue Smelter nearly gave me a coronary.
minus-squareZombiFrancis@sh.itjust.workslinkfedilinkEnglisharrow-up2·2 months agoAlthough DS2 gave us a reprieve with despawning enemies eventually, making runbacks feel rather poignant when you’re walking an empty world.
minus-squareUnderwaterbob@sh.itjust.workslinkfedilinkEnglisharrow-up2·2 months agoYeah, I remember a few sad runbacks with populations looking pretty sparse…
minus-squareNigelFrobisher@aussie.zonelinkfedilinkEnglisharrow-up2·2 months agoI hate that I only completed Frigid Outskirts because all the horses respawned. The bosses were absolute rock there too.
At least that’s an optional area. Now, the run back from pre-SotFS No Man’s Wharf? That was a pain.
The run to Blue Smelter nearly gave me a coronary.
Although DS2 gave us a reprieve with despawning enemies eventually, making runbacks feel rather poignant when you’re walking an empty world.
Yeah, I remember a few sad runbacks with populations looking pretty sparse…
I hate that I only completed Frigid Outskirts because all the horses respawned. The bosses were absolute rock there too.